package edu.wpi.first.wpilibj.templates.commands;

public class DoMoveShooter extends CommandBase {
  
    private double Speed;
    
    public DoMoveShooter(double s) {
        //Same as DoMoveFeeder
        this.Speed=s;
        requires(MyShooter);
    }

    protected void initialize() {
  }

    protected void execute() {
        MyShooter.Move(this.Speed);
    }
                
    protected boolean isFinished() {
        //Same as DoMoveFeeder
        return true;
    }

    protected void end() {
    }

    protected void interrupted() {
    }
}